emulator Posted October 2, 2009 Report Share Posted October 2, 2009 We simply need to have Retrospect to have a 64-bit version. The current 32-bit version is simply not able to cope with large backup environments due to memory constraints. BackupExec has a 64-bit version. This NEEDS to be the number one feature in the next release! Quote Link to comment Share on other sites More sharing options...
mauricev Posted October 8, 2009 Report Share Posted October 8, 2009 I am curious what are you backing up that you think you need a 64-bit Retrospect? Quote Link to comment Share on other sites More sharing options...
emulator Posted October 10, 2009 Author Report Share Posted October 10, 2009 The main reason is assertion crashes due to memory issues. Other reasons include 1) the "white screen of death" when retrospect runs out of memory and 2) slower performance due to paging issues. Quote Link to comment Share on other sites More sharing options...
mauricev Posted October 13, 2009 Report Share Posted October 13, 2009 The main reason is assertion crashes due to memory issues. Crashes are always bugs. :laugh: 1) the "white screen of death" when retrospect runs out of memory I see this all the time. It's an old bug. 2) slower performance due to paging issues. Not enough information to tell whether is a bug, or even a problem with Windows. Quote Link to comment Share on other sites More sharing options...
emulator Posted October 13, 2009 Author Report Share Posted October 13, 2009 (edited) Sir... PLEASE do not tell me why I don't need something. I have confirmed all of these issues with EMC, and they are all memory related issues. Check out the Retrospective BLOG and you'll see that EMC is going to make Retrospect 7.7 64-bit. Apparently, there is a reason for this. Edited October 13, 2009 by Guest Quote Link to comment Share on other sites More sharing options...
mauricev Posted October 13, 2009 Report Share Posted October 13, 2009 * Quote: 1) the "white screen of death" when retrospect runs out of memory I see this all the time. It's an old bug. I just saw this bug again. It turns out the machine's RAM was near max when it happened, so it could be a Windows bug and not Retrospect's. Quote Link to comment Share on other sites More sharing options...
emulator Posted October 14, 2009 Author Report Share Posted October 14, 2009 I'm not going to argue this any further beyond this point, but are you really trying tell us that your machine running out of RAM is a Windows bug? Quote Link to comment Share on other sites More sharing options...
mauricev Posted October 14, 2009 Report Share Posted October 14, 2009 I regularly see the white screen of death when Retrospect is working "hard". I'm fairly sure it has nothing to do with Retrospect's running out of RAM, but the inferior way Retrospect's UI interacts with the engine. When the engine is separated from the UI as it is under the Mac, I suspect it will just go away. are you really trying tell us that your machine running out of RAM is a Windows bug? It's certainly possible for a particular type of bug called a memory leak to run a machine out of RAM. However, I'm not sure what that was, but I'm now more inclined to think it might even be an unrelated Retrospect bug because I don't think Retrospect needed that much RAM to do what I had it doing. I will investigate it further. Quote Link to comment Share on other sites More sharing options...
rhwalker Posted October 14, 2009 Report Share Posted October 14, 2009 When the engine is separated from the UI as it is under the Mac, I suspect it will just go away. Sounds like you are the perfect beta tester for the Windows version under development. Find those bugs before it is released... Quote Link to comment Share on other sites More sharing options...
mauricev Posted October 14, 2009 Report Share Posted October 14, 2009 Sounds like you are the perfect beta tester for the Windows version under development. Find those bugs before it is released... You blew my cover :/ Quote Link to comment Share on other sites More sharing options...
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